Since the performance of Shazam !, Philippe DecouflĂ© and the compagnie DCA have developped stage effects based on optical illusions built with a simple yet clever technology : plays on perspective, on shadows, use of live video, mirror images... During their world tours, they came up with the idea of building playful installations intended for the audience to try themselves. From small optical illusions to monumental installations, from contemporary art to fairground in and out stands, this numbered installations called Â«The OpticonsÂ» is constantly evolving, transforming and multiplying...
OPTICON IS A COLLECTIVE PROJECT BASED ON AN ORIGINAL IDEA BY PATRICE BESOMBES, PHILIPPE
DECOUFLĂ‰, AURĂ‰LIA MICHELIN, LAURENT RADANOVIC, CHRISTOPHE SALENGRO, OLIVIER SIMOLA, GUILLAUME
TROUBLĂ‰, PIERRE-JEAN VERBRAEKEN
Production: Compagnie DCA / Philippe DecouflĂ©
Coproduction: Parc et Grande Halle de la Villette - CrĂ©teil/Maison des Arts
With the support of la RĂ©gion IIe-de-France
DecouflĂ© is the consummate illusionist of his early days. A definite must-see!
It's now five years since the choreographer, supported by his historic dream team (...), has been working on the exhibition. Comprising around a dozen installations, this fun, interactive composition fragments and redistributes the obsessions of Philippe DecouflĂ© like a kaleidoscope, with shadow play, mutations of the body and other optical illusions that are the hallmark of this choreographer-cum-mime-cum-circus-artist. (...) Exploring and living, testing and contemplating, playing out and dreaming, Opticon unfurls the accordion, which DecouflĂ© handles with dexterity.
Le Monde, 10/06/2012
DecouflĂ© generously allows us to 'go behind the scenes and 'discover the trade secrets developed over years of touring'. For the entire 'unmarked' circuit, composed of more than a dozen interactive installations, the visitor is invited to try out machines where 'gestures metamorphose into delightful, stunning, if not plain demented, art works'.
Arts magazine, June 2012
Opticon employs video effects, shadow play, opening up interactive spaces to draw the visitor into the phantasmagorical world of the choreographer. (...) In game play involving the real and the virtual, the body finds its place: never engulfed by the image, always at the front of the stage.
Danser, May-June 2012
An exhibition conceived as a game, enabling everyone to enter the inventive, off-beat universe of the artist. Great fun!